Real-Time Rendering, Fourth...
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Gpu Gems: Programming...
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Strategies for Real-Time...
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Real-Time C++: Efficient...
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GPU Pro: Advanced Rendering...
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3D Game Engine Design: A...
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GPU Gems 2: Programming...
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GPU Pro 5: Advanced Rendering...
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Real-Time C++: Efficient...
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Hard Real-Time Computing...
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Neural Network Control of...
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Concurrent and Real-Time...
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Real-Time Systems and...
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Hard Real-Time Computing...
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Gpu Pro 4: Advanced Rendering...
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Time Series with Python: How...
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Handbook of Real-Time and...
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3D Game Engine Design: A...
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Computer Network Time...
David L Mills
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Applied Time Series Analysis...
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Real-Time Object-Oriented...
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TSO/E CList: The Complete...
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Object Orient Design with ADA
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Designing Large Real-Time...
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